Dustin Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Barrister does. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Barrister, Dustin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barrister job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon.
Nicholas Clifford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright violet suits and hats, and a wedding ring on his right hand. His auburn hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: In love, Nature, Family. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 17000 cp.
Ralf Marley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants he idolized his mother. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2900 sp.
Rolf Merton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Artistic. Bonds: Slave, Attractive, Immigrant. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 9000 cp. 1 Simple lock. 1 Hourglass. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.
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