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NPC Generator

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Advanced [show]


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture

Bonds: Enemies, Job, Religious, Family, Criminal record. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Roland Copeland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (500 gp).


Social Check DCs


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green small hat and green clothes. His whole body is exceptionally muscular. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Flaws: Insane. Bonds: Immigrant, Criminal record, Nature, Enemies, Rich. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Guy Walcott, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Rylan, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue painted combat armor at almost all times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Guy Rylan, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Weaver. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Drogo Chester, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He sports a long chestnut beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Geoffrey studied abroad. His psionic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Geoffrey Atterton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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