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NPC Generator

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Advanced [show]


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a robe, a symbol of magic around his neck, and a glaive on his belt. His left leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Justice. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Alton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)6 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Coral (120 gp). Brown-green garnet (120 gp). Coral (120 gp). Star rose quartz (60 gp).


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Sellsword. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: Balimaar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Logical. Bonds: Job, Attractive, Poor. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Balimaar Blakeley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Godfrey Wharton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a faded coat and loose pants complete with Stetson hat. His hair is short and auburn. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.

History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a son. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and to settle down with his crush

Bonds: Criminal record, Military, Poor, In love, Has a crush. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Godfrey Wharton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Red spinel (70 gp). Moonstone (60 gp).


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his blonde hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Van Es, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky pastel painted plate armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his daughter; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Rich, Family. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Soames, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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