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NPC Generator

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Advanced [show]


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his blonde hair well, parting it to the right. His green eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Entrepeneur, Fighting, Optimist, Gifted. Bonds: Immigrant. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Henry Woods, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Professionalism. Flaws: Sensitive. Bonds: Adventurer, Job, Has a crush. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Clapham, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Onyx (70 gp).


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is always cut to a buzz. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Hadley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 12 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Azurite (14 gp). Golden pearl (40 gp). Iolite (70 gp).


Social Check DCs


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light green in addition to tight pants. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: The child of eastern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Shane Kimberly, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)7 (-2) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 11000 sp. Emerald (400 gp). Chalcedony (30 gp).


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Trey Coombs, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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