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NPC Generator

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Advanced [show]


Tim Allerton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His red hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. In his 10th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a armorer and was forced into it by his family

Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Family. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Tim Allerton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Hunter studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Justice, Gifted. Flaws: Ugly, Disease. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Hunter Spalding, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Acrobatics +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Trey Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black trousers with tan and green striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Trey Cromwell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 13 (+1)8 (-1)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Gunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His chestnut hair is lengthy. His fierce green eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Shy, Fearful, Depressed. Bonds: Rich. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Gunter Stapleton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit, and carries nunchakus. His red hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the east. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Camden, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 13 (+1)5 (-3)
Skills Deception -1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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