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Advanced [show]


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Attractive, Nature, Criminal record. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Trym Gentry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (50 gp). Chalcedony (50 gp). Coral (100 gp).


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is blonde. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Lewis Tickle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)7 (-2) 17 (+3)8 (-1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear green tank tops with grey pants. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: Gerard was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Persistence, Fighting. Flaws: Lazy. Bonds: Guardian, Mentor. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gerard Wade, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Adventurer, Debt, Has a crush. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Hubert Kelsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Rock crystal (60 gp). Rose (60 gp).


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly axes and falchions. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Wellington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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