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NPC Generator

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Advanced [show]


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. Charles was born on a far southern desert where he grew up under the tutelage of his mother, an expert Performer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Bonds: Family, Has a crush, Adventurer, Military, Immigrant. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Charles Cornish, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)8 (-1) 10 (+0)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1600 sp. Lapis lazuli (10 gp). Chrysoberyl (40 gp). Chalcedony (40 gp). 1 Half-Plate.


Social Check DCs


Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This blue eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Adventurer, Mentor, Job, Slave. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Brady, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 5000 cp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerald Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is a Lycanthrope in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Gerald Royston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tan painted combat armor at almost all times. His clothes are grease stained in places. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Gunter Washington, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Bloodstone (40 gp). Malachite (5 gp). Lapis lazuli (5 gp).


Social Check DCs


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Farmer does. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Farmer.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Attractive, Nature. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Berkeley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 21000 cp.


Social Check DCs

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