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NPC Generator

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Advanced [show]


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with black socks and a vest with buckled shoes. His golden hair is long and unkept. He has a dull look in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Detective business at a young age. He was an apprentice working in his mother's forge. He has worked as a Detective like his mother before him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: French accent

Attributes [hide]

Anselm Palomarez, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)3 (-4) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears rags and sports a simple walking cane. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Sellsword mother left him crippled. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Depressed, Selfish, Disease. Bonds: Poor, Job, Criminal record. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Godfrey Stapleton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His golden hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adam was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Fighting. Bonds: Attractive, Adventurer, Family, In love. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Adam Hartford, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Citrine (30 gp). Coral (70 gp).


Social Check DCs


Chad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Blacksmith. He is bald on top and has large brown tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Blacksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2300 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Military, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Kyle Acton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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