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Advanced [show]


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bastard sword. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Gerald Abram, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Bloodstone (60 gp). Smoky quartz (60 gp). Alexandrite (500 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Gilbert Wellington, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel coat over a violet low-cut shirt, and a top hat upon his head. He wears his chestnut hair down. His brown unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the east. Cursed with unlife at a very young age, Theobald has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence, Artistic. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Pickering, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Clive, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He prefers to wear green pants and tee shirts. He sports a long golden beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Job, Military, Poor. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Frederick Clive, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


Nicholas Heiser, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north his family was never financially stable. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Addict, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Nicholas Heiser, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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