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NPC Generator

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William Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Tailor, who enjoyed hunting, William was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

William Blakeley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)14 (+2) 5 (-3)11 (+0)
Skills Animal Handling -1, Religion +4
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Gomory Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear grey clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Gomory Lancaster, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Manfred Snowdon, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Snowdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Rhodochrosite (14 gp). Lapis lazuli (14 gp).


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his small green hat.

Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barrister and was forced into it by his family

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Aldous Royston, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Athletics +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Alexandre Hadley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Flaws: Insane. Bonds: Attractive, Has a crush, Poor, Family, Adventurer. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Alexandre Hadley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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