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Advanced [show]


Alexandre Tickle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright brown suits and hats. He is tall, broad shouldered and powerfully built. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alexandre was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to human people

Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Alexandre Tickle, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a white cloak and cross-gartered green stockings. He has styled his brown hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Adventurer, Religious. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Marlee, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Drogo Langley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with yellow slacks. He carries a battered longbow and tarnished sword as well. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Drogo hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Drogo Langley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Colby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a hunchback. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly, Antagonistic, PTSD. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Charles Colby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Hugh Shelley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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