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Advanced [show]


Kody Richie, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light pastel in addition to tight pants, and a wedding ring on his left hand. His hair, while still mostly silver, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Greedy. Bonds: In love, Attractive, Rich, Military. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Kody Richie, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Heiser, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Mentor. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Roger Heiser, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan cloak and cross-gartered yellow stockings. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Guy was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Guy Branson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)13 (+1) 13 (+1)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Family, Poor, In love. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Trey Byron, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has wavy black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Bertram was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Bertram Dumph, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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