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Advanced [show]


Trym Stafford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a island tribe. Trym was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end.

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Nature, Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Trym Stafford, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)12 (+1) 18 (+4)10 (+0)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has a long red beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (40 gp). 1 Tanglefoot bags. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Dean Bing, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Dean was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Philantrophist. Bonds: Rich, Enemies, Religious. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Dean Bing, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears many layers of old clothing at all times. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Arnold Bradshaw, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 14 (+2)19 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His silver hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful brothel owner made him what he is. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Disease, Forgetful. Bonds: Poor, Mentor, Criminal record. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Simon Snape, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 2 Acid flasks. 2 Acid flasks.


Social Check DCs

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