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NPC Generator

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Advanced [show]


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. He has no hair. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Drogo Merton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Reynard Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His white hair and beard is wavy and long. He has gleaming, smiling brown eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.

Motivation: To clean up the streets; and money/treasure

Bonds: Attractive, Rich, Job, Guardian. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Reynard Benson, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Clare, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears baggy yellow pantaloons and a tan scarf. He wears his silver hair down. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: To clean up the streets; and money/treasure

Ideals: Gifted, Pacifist. Bonds: Rich, Job, Guardian. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Clare, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature, Religious. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Tim Davenport, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


John Moreno, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his chestnut hair well, parting it to the left. His hazel eyes peer out from beneath his feathered green hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Guard

Voice: Italian accent

Attributes [hide]

John Moreno, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Athletics +0, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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