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NPC Generator

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Advanced [show]


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying red hair a little too much giving a sharp red color. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Tickle, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Citrine (80 gp). Deep blue spinel (800 gp). Pink pearl (50 gp).


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple blue robe with grey stripes complete with hood, and is pretty ugly. His chestnut hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Anselm hails from a village terrorized by goblins. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many goblins want him driven away

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Enemies, Nature. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Anselm Marleigh, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Richard Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He has no hair. His eyes are likewise gray.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Richard Gyula, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)5 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Windsor, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. With bright red hair and a scraggly beard. He has brown eyes and a tan hat with a grey feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Simon Windsor, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Roger Fawcett, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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