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NPC Generator

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Advanced [show]


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Percival Marley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of death on his torso, and carries quarterstaffs. His auburn hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gilbert hails from a village terrorized by drow. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Adventurer, Enemies. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Gilbert Altham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. Obsidian (13 gp). Silver pearl (150 gp). 1 Hourglass. 1 Crowbar. 1 Superior lock.


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Jeweler. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: Trym was born in the north. At a young age he loved to build and create. He worked as a nervous Jeweler and found it very stressful. He has worked as a Jeweler like his mother before him.

Motivation: He's in love; and to be a navigator again

Ideals: Persistence. Flaws: Greedy. Bonds: Job, Rich, Has a crush. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Trym Oakley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Charles studied abroad. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Charles Langston, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Barber, who enjoyed hunting, Simon was taken on many hunting expeditions. His childhood dream was to be a Barber, but he was a colossal failure. He has never given up on his writing dream.

Motivation: Sabotage a competitor.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Simon Barclay, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1900 sp.


Social Check DCs

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