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Advanced [show]


Adelard Astley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His red hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Addict, Mundane. Bonds: Family. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Astley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. A silver and pearl hairclip (80 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Chain shirt.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered longbow and tarnished dagger as well. He has a long golden beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 11th year, his parents were killed by a goblins raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Alex Abram, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Guy Southey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy, Antagonistic. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Southey, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Athletics +4, Insight +6
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +6

Possessions: 600 gp. Star rose quartz (70 gp). Alexandrite (500 gp). Rhodochrosite (14 gp). Iolite (70 gp).


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Logical. Bonds: Rich, Religious, Military. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Godfrey Melancon, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears many layers of old clothing at all times. He has a hunchback. He has styled his white hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Odo Heiser, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 17 (+3)7 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Small steel mirror.


Social Check DCs

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