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NPC Generator

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Advanced [show]


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his blue robe and has his dagger always slung over his shoulder, he is not a threatening figure. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Tim was born in the south. At a young age he loved to build and create. Tim was born on a far southern mountains where he grew up under the tutelage of his father, an expert Carter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Van Es, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is generally shirtless and showing off his tattooed chest. He wears his black hair down. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his 11th year, his parents were killed by a gnolls raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Adventurer, Criminal record, Has a crush. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Gomory Dumph, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 600 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Frederick Brady, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. His hair is chestnut and very short. His blue eyes peer out from beneath his top grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Frederick was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants to get laid; and wants a kiss

Ideals: Optimist. Bonds: Has a crush, Attractive, Job. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Frederick Brady, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 500 sp.


Social Check DCs


John Washington, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a moderate pudge and is not very fit. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: John was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Blacksmith job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

John Washington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Adventurer. His golden hair is drawn into a tight pony tail with a dagger scrunchie. This gray eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Athletic, Disciplined, Artistic. Bonds: Job, Family. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Lewis Anderton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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