Richard Royal, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Rich, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Simon Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Shane Shirley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His small hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Shane and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shane discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shane fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 80 pp.
Godfrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.
History: He got into the Architect business at a young age. A gifted student he started as a Baker, but he got bored and became a Architect. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Artistic, Optimist. Flaws: Addict. Bonds: Rich, Job. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Geoffrey Blankley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in black turtlenecks beneath a green coat with brown slacks. His white hair is cut short. His eyes are a pleasant gray.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful necromancer made him what he is. A gifted student he started as a Weaver, but he got bored and became a Unemployed. He has worked as a Unemployed like his mother before him.
Motivation: To reunite with his absent mother.
Bonds: Attractive, Family, Mentor, Job. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
