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NPC Generator

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Advanced [show]


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. He has a very tight haircut. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Ideals: Optimist. Flaws: Fearful, Ugly. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Van Es, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a black suit, green shirt, and grey tie. His hair is red and curly. His eyes are blue and beady.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Ralf Whitby, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black star sapphire (600 gp).


Social Check DCs


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a red and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Attractive, Poor. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Charles Hadlee, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp. Blue quartz (7 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Apothecary does. His brown hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Hunter will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Miller, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to be a miller again

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Hunter Beckwith, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep green spinel (90 gp). Black star sapphire (900 gp). Violet garnet (500 gp).


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His golden hair is still thick. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)5 (-3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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