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NPC Generator

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Advanced [show]


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy and is close to two feet long. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: Born to a Dilettante, his mother struggled to pay the bills. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: A deep hatred of drow.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Winthrop, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. With a patchy black beard and wild black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a plains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Human compassion; and wants to raise his children well

Flaws: Shy, Racist. Bonds: Attractive, Nature, Family. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Melancon, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his dagger, marred by sweets. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is content

Ideals: Disciplined. Flaws: Ugly, Fearful, Mundane. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Dalton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Chalcedony (40 gp). Rose (40 gp). Jet (140 gp).


Social Check DCs


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a colorful flower in his golden hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Gilbert Stafford, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Shipley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple white robe with green stripes complete with hood. His golden hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Nicholas Shipley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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