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NPC Generator

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Advanced [show]


Ernest Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair, while still mostly white, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Servant for hire.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Insomniac, Hedonist. Bonds: Mentor, Job, Rich. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Ernest Lincoln, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Charles Barlow, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet wide-brimmed hat and violet clothes and is in decent physical shape. His head has been shaved. He has a dull look in his brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Religious, Rich, Guardian. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Everard Blythe, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Zircon (40 gp). Silver pearl (100 gp).


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Guy Rayden, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears grey painted combat armor at almost all times. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a body guard and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Addington, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 16000 cp.


Social Check DCs

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