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Advanced [show]


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His silver hair, when down, is lengthy. His brown eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Forgetful. Bonds: Nature, Adventurer, Guardian. Occupation: Spy

Voice: Whispers

Attributes [hide]

Cory Colby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. Rich purple corundum (1000 gp). Jasper (40 gp). Chrysoprase (40 gp).


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Seamstress. His white hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and regain custody of his son

Ideals: Professionalism, Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Debt. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Birkenhead, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and find a way to reverse the transformation of his brother

Ideals: Persistence. Bonds: Criminal record, Mentor, Family. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Clerebold Washington, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp.


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Slave Trader like his mother before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Bertram Shelley, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)6 (-2) 15 (+2)10 (+0)
Skills Animal Handling +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a small bristly mustache and wavy golden hair. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He was born in the south. In his 16th year, his parents were killed by a goblins raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Joker, Persistence. Bonds: Attractive, Immigrant, Enemies. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Ernest Weston, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs

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