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NPC Generator

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Advanced [show]


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His white hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and wants to raise his children well

Ideals: Extrovert. Flaws: Sensitive. Bonds: Attractive, Family, Military. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Ernest Ramsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His auburn hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Gerald Wedgwood, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and white pants. His skin is fair and his fingers are delicate and long. His auburn hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Guy hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Enemies. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Guy Weld, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Silver pearl (90 gp). Black pearl (600 gp). Eye agate (8 gp). Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Thomas Perry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His brown hair is knotted and matted. His thin eyebrows rest above his beady amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy, Antagonistic. Bonds: In love, Adventurer. Occupation: Barber

Voice: Stutters

Attributes [hide]

Thomas Perry, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Everard Vance, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He inherited the family business which he has now maintained for 7 years.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Joker. Flaws: Forgetful, Fearful. Bonds: Military, Job. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Vance, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 60 pp.


Social Check DCs

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