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NPC Generator

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Advanced [show]


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Priest. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Priest, Trym learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and to be a jeweler again

Ideals: Philantrophist, Extrovert. Bonds: Job, Debt. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Trym Gracey, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears yellow painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Bricklayer. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Manfred was raised in a hard working conservative environment. He worked as a nervous Bricklayer and found it very stressful. He has achieved small success as a Bricklayer.

Motivation: Sabotage a competitor.

Ideals: Justice, Logical. Bonds: Slave, Job. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Manfred Harlan, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Miller.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Manfred Copeland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (80 gp).


Social Check DCs


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. His white hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Job, Religious, Poor. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Lance Atterton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a colorful flower in his chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Robert was born with his father's beautiful face. He moved out north to avoid the crime he committed. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Bonds: Rich, Attractive, Enemies, Job, Criminal record. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Robert Cornish, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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