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Advanced [show]


William Hayden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Engraver; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

William Hayden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to human people

Flaws: Ugly, Depressed, Racist. Bonds: Criminal record, Military, Adventurer. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Charles Acton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a red suit, black shirt, and brown tie. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the east to a Sellsword, Gerard learned a great deal about his father's area of expertise. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has achieved small success as a Sellsword.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Gerard Lancaster, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 8 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His gray eyes peer out from beneath his feathered black hat.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Family, Mentor, Adventurer. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Theobald Van Es, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting blue shirt and pants. His auburn hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south. Clerebold was born on a far southern island where he grew up under the tutelage of his father, an expert Carpenter. He has never given up on his music dream.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Clerebold Altham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs

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