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NPC Generator

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Advanced [show]


Drogo Yorke, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is thinning but still full. His hazel eyes peer out from beneath his Stetson black hat.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Drogo Yorke, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Henry Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Bowyer. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Bowyer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Bowyer, Henry learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the ruined castle and found the beat up longsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Snape, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: The child of a Fletcher, who enjoyed hunting, Adelard was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Adelard Asheton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs


Gilbert Oakes, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears a brown armored body suit, with a simple white line shooting up and back down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gilbert studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Oakes, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Peter Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Adventurer and found it very stressful. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Further expansion of business.

Ideals: Joker, Fighting, Logical. Flaws: Insane. Bonds: Job. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Peter Reid, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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