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NPC Generator

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Advanced [show]


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky green painted plate armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.

History: Conrad hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Athletic, Artistic, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Conrad Blyth, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)4 (-3) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His hair is blonde and very short. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: Born to a Merchant, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Copeland, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Adam Stanley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Adam Stanley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich eastern family. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Nicholas Ryley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (50 gp). Golden pearl (50 gp).


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a violet suit, green shirt, and violet tie. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: He was born in the west. Gerald was born on a far western plains where he grew up under the tutelage of his mother, an expert Masseuse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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