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NPC Generator

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Advanced [show]


Diggory Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Extrovert. Bonds: Slave, Attractive, Rich, Job. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Lincoln, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Robert was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Spalding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Everard Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy white pantaloons and a black scarf. His silver hair is kept up in a ponytail inside a top hat. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Shy, Addict. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Stapleton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Crawford, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His black hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Conrad Crawford, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Geoffrey Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is long and unkept. His eyes are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Nature, Criminal record, Adventurer. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Blankley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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