Aldous Alton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His blonde hair is singed and shortened. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Assassin.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Odo Emsworth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a flail. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a white hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 7 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Religious, Job. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Aldous Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. His silver hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: When he was but 7 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Adventurer. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ralf Bradley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt, and a wedding ring on his left hand. He has a small bristly mustache and wavy silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: In love. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 8000 cp.
Clerebold Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His brown hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of western immigrants he idolized his father. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent father
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Family, Adventurer. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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