Tim Heiser, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely brown suit with green socks and a vest with buckled shoes. He wears his brown hair down. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Flaws: Ugly, Disease. Bonds: Enemies, Job, Nature. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. He wears his auburn hair down. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered writing. He inherited the family business which he has now maintained for 8 years.
Motivation: To clean up the streets; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Job, Guardian. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gerard Royston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy brown suit. He has a long silver beard with little hanging trinkets. His eyes are a pleasant amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: Gifted from a young age, Gerard studied abroad. He helped his mother out around the business and became quite the natural. He has achieved small success as a Architect.
Motivation: Expand his business.
Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Job. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Azurite (7 gp). Star rose quartz (30 gp). 1 Minor magic item.
Kyle Langley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely white suit with brown socks and a vest with buckled shoes. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted, Entrepeneur. Flaws: Emotional. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
Rolf Pickering, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish chestnut hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: Rolf was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Adventurer, Attractive. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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