Thomas Weld, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His silver hair is long and unkept. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Star ruby (700 gp). Smoky quartz (70 gp).
Roland Marleigh, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man is dressed in an above average manner. He wears his golden hair up. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his mother was called into army service. A freak accident while working with his Farmer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Military. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Roger Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his red hair down. This hazel eyed westerner is not easily forgotten.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of western immigrants he idolized his father. Roger was born on a far western plains where he grew up under the tutelage of his father, an expert Dilettante. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Immigrant, Religious. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 1000 sp.
Clerebold Clifford, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his white hair in a flapper bob. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He was born in the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Immigrant. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adelard Trollope, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Bellfounder. He receives visions of the future at random moments
History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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