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NPC Generator

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Advanced [show]


Richard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is red. He wears an eyepatch.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Richard Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)5 (-3) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Kody Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy golden hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Kody Stanton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Deep green spinel (120 gp). Sardonyx (30 gp).


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He very much looks the part of a Stableman. He has moderate length blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Rolf Snape, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His red hair is kept up in a ponytail inside a feathered hat. His eyes are likewise brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Poor, Religious, Mentor. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Charles Enfield, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)16 (+3) 6 (-2)11 (+0)
Skills Medicine +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Sylvan, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Theobald Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is bristling with hidden weapons, mostly pickaxes and kukris. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Criminal record, Attractive, Job, Rich. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Theobald Westbrook, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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