Alex Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: Alex was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Locksmith.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Diggory Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has no hair. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Violet garnet (500 gp). White pearl (90 gp). Brown-green garnet (90 gp). 1 Spyglass. 1 Backpack. 1 Masterwork manacles. 1 Small steel mirror.
Hunter Presley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his sai. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Raymond Yeardley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in brown turtlenecks beneath a black coat with violet slacks and is in decent physical shape. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Lance Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean blue cloak covering his clean studded leather. His hair is golden, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate.
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