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NPC Generator

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Advanced [show]


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Bonds: Job, Rich, Immigrant, Enemies, Criminal record. Occupation: Brewer

Voice: French accent

Attributes [hide]

Peter Kirby, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is portly but not overly obese. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Carter and found it very stressful. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Miles Alston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey trousers with white and brown striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish, Insane, Racist. Bonds: Criminal record, Immigrant. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Northcott, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. Moss agate (14 gp). Citrine (20 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long chestnut beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Logical. Flaws: Impulsive, Selfish. Bonds: Rich. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Norman Washington, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Deep blue spinel (800 gp). Tiger eye turquoise (13 gp). Aquamarine (800 gp). 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: Richard was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Richard Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jasper (40 gp). Freshwater pearl (16 gp). Amber (70 gp).


Social Check DCs

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