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Advanced [show]


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a faded coat and loose pants complete with broad hat, and his gloved hand is found clutching a greataxe. He wears a broad hat to cover his moderate length golden hair. His eyes are likewise violet.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal was born in the east. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Disciplined, Persistence, Optimist. Flaws: Fearful, Impulsive. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Randal Brandon, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Orc, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wymar Weston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a club. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Wymar was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Wymar Weston, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Silk rope. 1 Average lock. 1 Simple lock.


Social Check DCs


Hubert Clayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants, and he perpetually has his lance ready. He has a long red beard with little hanging trinkets. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Hubert Clayton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Athletics +0, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Moss agate (15 gp). Rock crystal (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Theodoric Paxton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Theodoric Paxton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a grey coat with brown slacks. His hair is auburn, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted arcane powers by his dying sister.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Lewis Kendall, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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