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NPC Generator

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Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His tied-back hair is silver. His eyes are violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Charles Shirley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Rowley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears tan leather gloves, a tan jacket, and tight pants. His red hair is matted, messy, and big. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Norman Rowley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)7 (-2) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Acid flasks.


Social Check DCs


Godfrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and find a way to reverse the transformation of his sister

Bonds: Attractive, Military, Family, Rich. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Godfrey Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics -2, Stealth -2
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and pastel robe with the hood down. His hair is cut close to his head. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Guardian, Nature. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Cooper, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 3 Alchemist’s fire. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His hair, while still mostly auburn, has prominent grey streaks. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with dancing.

History: Born in the north to a Beggar, Lance learned a great deal about his father's area of expertise. A gifted student he started as a Dilettante, but he got bored and became a Beggar. He has achieved small success as a Beggar.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Lance Spaulding, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Antitoxin. 7 Acid flasks. 4 Thunderstones.


Social Check DCs

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