Simon Langdon, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears baggy green pantaloons and a black scarf. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. His eyes are hazel and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a island tribe. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He struck the Carpenter job and began his own company from there.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Flaws: Ugly, Disease. Bonds: Immigrant, Job, Nature. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Pink pearl (130 gp). Deep green spinel (130 gp). Aquamarine (600 gp). Black pearl (600 gp). 1 Minor magic item.
Richard Remington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a brown armored body suit, with a simple pastel line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His skin is flawless and his violet eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Everard Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: Everard hails from a village terrorized by goblins. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 13 years.
Motivation: His religion dominates his actions; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Job, Religious. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. Jasper (70 gp). Jasper (70 gp). Smoky quartz (70 gp). Rose (70 gp). 1 Minor magic item.
Adelard Coombs, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with green stripes complete with hood. His blonde hair is long and unkept. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Mortician.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp.
Adam Stratford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a white shirt with thin blue vertical stripes and grey pants. His blonde hair and beard is wavy and long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
