Frederick Webley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears skinny pants and wears a red and white robe with the hood down. He has dyed his greying black hair a little too much giving a sharp black color. This green eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Fortune-teller in town.
History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Passionate. Flaws: Greedy. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 4 (-3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp. 1 Minor magic item.
Norman Royal, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a well pressed and immaculate suit (or dress). His red hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Rich, Family. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 20000 cp. Brown-green garnet (90 gp). Chalcedony (30 gp). 1 Minor magic item.
Arnold Ashley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Blacksmith. His silver hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Blacksmith and found it very stressful. He has worked as a Blacksmith like his father before him.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Alexandre Darlington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Addict, Racist. Bonds: In love, Job, Nature. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6
Possessions: 42000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Vance, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the west his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Family, Poor. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!