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NPC Generator

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Advanced [show]


Theobald Compton, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long brown beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Hedonist, Shy, Insane. Bonds: Adventurer. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Theobald Compton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Ryley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He invites people to come help in his community garden.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.

Motivation: He's in love; and he wants to get laid

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Charles Ryley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His hair, while still mostly blonde, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: Frederick was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Family, Criminal record. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Frederick Cornish, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky grey painted plate armor. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to protect his home

Ideals: Entrepeneur. Bonds: Guardian, Slave, Rich, Attractive. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Anselm Shelley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Don Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Don was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Attractive, Guardian. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Don Birkenhead, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 4 (-3)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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