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Advanced [show]


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His auburn hair is still thick. This blue eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Passionate, Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Windsor, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He has a moderate pudge and is not very fit. His red hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave, In love. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Hugh Wentworth, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Moonstone (50 gp).


Social Check DCs


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with black colored cloaks and clothing, he is not a threatening figure. His blonde hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Rolf Pickering, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Reynard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His chestnut hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his deerstalker black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Clapham, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Silver pearl (80 gp). Eye agate (14 gp).


Social Check DCs


William Nash, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright white hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: William was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence. Flaws: Insane, Forgetful. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

William Nash, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)8 (-1) 6 (-2)12 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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