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NPC Generator

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Advanced [show]


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long blonde hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He uses divination through singing.

History: He was born in the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Gerald Clare, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)7 (-2) 5 (-3)12 (+1)
Skills Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Randal Moreno, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Adventurer, Family. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Randal Moreno, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Jasper (60 gp).


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a slaver, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Cooper, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 4000 sp. Sardonyx (70 gp). Brown-green garnet (120 gp). Freshwater pearl (9 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is always cut to a buzz. His amber eyes peer out from beneath his broad black hat.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He now owns his own business.

Motivation: Wants to open a new tavern.

Bonds: Job, Immigrant, Religious, Mentor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Percival Whitby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple green robe with grey stripes complete with hood. He is tall, broad shouldered and powerfully built. His hair is short and white. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Artistic, Fighting. Flaws: Ugly. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Gerald Braxton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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