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NPC Generator

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Advanced [show]


Don Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and pastel tie. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Don Branson, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 13 (+1)3 (-4)
Skills Acrobatics +5, Performance -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0

Possessions: 2600 sp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His moppish red hair is in a traditional bowl cut. His eyes are brown and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

John Morton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 37000 sp. 5 Acid flasks. 1 Everburning torch.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. He has wavy blonde hair. His amber eyes peer out from beneath his top grey hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He got into the Painter business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Painter

Voice: Whispers

Attributes [hide]

Roland Rayden, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Tim Bradly, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Bradly, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a small bristly mustache and wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hunter was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Assassin. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Job, Adventurer, Family. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Hunter Marley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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