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NPC Generator

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Advanced [show]


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Don studied abroad. He worked as a nervous Bellfounder and found it very stressful. He has achieved small success as a Bellfounder.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Job, Has a crush. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Don Cornish, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue small hat and blue clothes. His tied-back hair is black. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was born in a small plains village. He worked as a nervous Ploughman and found it very stressful. He became a Ploughman soon after.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Cholmondeley, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)5 (-3)
Skills Nature +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 5 Acid flasks. 4 Smokesticks.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: A rival would like him out of the picture; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Marston, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Red spinel (110 gp).


Social Check DCs


Reynard Bing, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He is bristling with hidden weapons, mostly whips and longbows. With bright auburn hair and a scraggly beard. His eyes are green and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Poor, Immigrant. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Reynard Bing, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and human compassion

Ideals: Pacifist, Fighting. Flaws: Shy, Racist. Bonds: Rich. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Norman Deighton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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