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NPC Generator

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Advanced [show]


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large white jacket. His hair is silver and very short. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Haley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his small tan hat.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and seeks redemption

Flaws: Insane. Bonds: Guardian, Criminal record. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Norman Morley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 17 (+3)11 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerald Clifton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue cloak and cross-gartered brown stockings. His blonde hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Seeks redemption; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Gerald Clifton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Brown-green garnet (120 gp).


Social Check DCs


Peter Watson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear black tank tops with blue pants. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: This man loves dancing and to teach people dancing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Bounty Hunter, Peter learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Bounty Hunter like his mother before him.

Motivation: Further expansion of business; and to be a spice merchant again

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Peter Watson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length red hair. He has brown eyes and a black hat with a violet feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Anselm Beckwith, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Black opal (1400 gp). Amber (130 gp). Coral (130 gp). Smoky quartz (80 gp).


Social Check DCs

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