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Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a white coat, marred by teas. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: Eccentric and domineering, Ernest will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Ernest Bradford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black tunic with tan highlights, and long green pants that bunch up around his shoes and is in decent physical shape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes peer out from beneath his Stetson black hat.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Job, Criminal record, Rich. Occupation: Tanner

Voice: German accent

Attributes [hide]

Gerald Rodney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hubert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Stableman, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Selfish, Forgetful. Bonds: Job, Enemies. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Hubert Tewksbury, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. His eyes are blue and beady.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he has a crush on the local apothecary

Ideals: Disciplined, Persistence. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Heward Marston, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and likes to wear ponchos typically of a light tan in addition to tight pants. His right hand appears badly burned and disfigured. His white hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Scribe, but he got bored and became a Barkeep. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and seeks redemption

Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Raymond Denholm, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Azurite (11 gp). Peridot (70 gp).


Social Check DCs

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