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NPC Generator

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Advanced [show]


Rolf Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His brown hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He was born into a rich family. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Wakefield, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Robert Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Criminal record, Family, Job. Occupation: Hunter

Voice: French accent

Attributes [hide]

Robert Hamilton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Brewer, Wymar learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Brewer job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Flaws: Impulsive. Bonds: Poor, Attractive, Job, Enemies. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Wymar Gresham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His long auburn hair is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson black hat.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Servant, Percival learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Servant.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Job, In love. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Percival Barton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Banded agate (8 gp). Violet garnet (300 gp).


Social Check DCs


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Theobald was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and to protect his home

Ideals: Opinionated, Optimist. Bonds: Job, Guardian, Has a crush. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Theobald Clapham, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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