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Advanced [show]


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is white. His eyes are blue and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Born in the west to a Priest, Trym learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Trym Dayton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 7 (-2)15 (+2)
Skills Stealth +4, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Kensley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born in the north. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Kensley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and he perpetually has his lance ready. His white hair is long and unkept. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish, Fearful. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Geoffrey Harper, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Shy, Disease. Bonds: In love. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 6 Acid flasks.


Social Check DCs


Shane Chester, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Courier does, and he perpetually has his hand crossbow ready. He has wavy red hair. His hazel eyes are passionate and lively.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Disciplined, Logical. Bonds: Job, Adventurer. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Shane Chester, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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