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Advanced [show]


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants his loneliness to end; and he has a crush on the local healer

Ideals: Gifted. Bonds: Slave, Guardian, Has a crush. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Anthony Sherwood, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his greataxe ready. He has white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: William was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Servant for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Bonds: Attractive, Has a crush, Job. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

William Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses in black turtlenecks beneath a violet coat with white slacks. He wears his brown hair up. His gray eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage

Flaws: Emotional, Shy. Bonds: Adventurer, Family. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Kyle Barney, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has a slight overbite and is overall scrawny. He has a red handlebar mustache and slicked back red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the old dungeon and found the beat up mace and armor he uses now. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature, Adventurer. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Bradly, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear flannel. His auburn hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Rich, Nature. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Gerald Breeden, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 6 (-2)12 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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