Henry Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His blonde hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp.
Cory Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: The child of a Scribe, who enjoyed hunting, Cory was taken on many hunting expeditions. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Gifted. Bonds: Nature, Adventurer. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. Red spinel (70 gp). Silver pearl (70 gp). Sardonyx (40 gp). 1 Half-Plate. 1 Buckler.
Percival Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown armored body suit, with a simple grey line shooting up and back down. His hair is black and curly. His thin eyebrows rest above his beady gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp.
Jocelyn Hayes, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Jocelyn hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and meet up once more with his childhood friend
Flaws: Insane, Shy. Bonds: Adventurer, Enemies, Religious. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Bertram Hastings, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears baggy pastel pantaloons and a green scarf. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He is the product a well kept family trust fund and as such has never really known need. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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